De Vallois said the story line behind “Live Free or Die Hard” is a perfect fit for a mobile adaptation because it has all of the core Hollywood elements that make for a great action film/game: intense fight scenes, special effects and outrageous stunts. The three previous “Die Hard” films generated more than $740 million in revenue over the past 12 years. Gameloft worked closely with Fox to ensure that the game captures the story and essence of the film, said Gonzague de Vallois, vp publishing at Gameloft. The movie involves a criminal plot targeting the nation’s computer infrastructure and threatening the technological foundations of the U.S. For “Live Free or Die Hard,” gamers will step into the role of John McClane and embark on 13 levels of fights, car chases through the streets of Washington and mini-game puzzle challenges.
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